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7 Days To Die: How To Complete Infested Clear Missions (And Why They Are Worth Doing)

Jan 16,25(1 years ago)
7 Days To Die: How To Complete Infested Clear Missions (And Why They Are Worth Doing)

7 Days To Die Infested Missions: A Comprehensive Guide

This guide covers everything you need to know about tackling the challenging Infested Clear missions in 7 Days To Die, from initiation to reaping the rewards. These missions offer significant XP gains, valuable loot, and a chance to obtain rare items, making them worthwhile despite their difficulty.

How to Start an Infested Clear Mission

To begin, visit one of the five traders (Rekt, Jen, Bob, Hugh, or Joe) found on a standard map. Mission location and tier significantly impact difficulty. Higher tiers mean tougher challenges, and the biome influences enemy types. For example, forest missions have fewer ferals than Wasteland missions.

Infested missions unlock after completing 10 Tier 1 missions, granting access to Tier 2 missions. These missions present a greater challenge than standard clear missions, featuring increased zombie numbers and tougher variants like radiated zombies, cops, and ferals. Tier 6 missions are the most difficult but offer the best rewards for well-equipped players. The objective remains consistent across all tiers: eliminate all enemies within a designated area.

Completing an Infested Clear Mission

Upon reaching the Point of Interest (POI), activate the mission marker. Leaving the area or dying results in mission failure. Each POI has trigger points that activate events like floor collapses or zombie ambushes. To avoid these, avoid the obvious, often well-lit paths. Carry building blocks to escape traps or create alternative routes to surprise enemies.

Zombies are indicated by red dots on the screen; larger dots signify closer proximity. Focus on headshots for efficient kills. Be aware of special zombie types:

Zombie Type Abilities Countermeasures
Cops Spit toxic vomit, explode when injured Observe their pre-spit head throw for cover; maintain distance to avoid explosions.
Spiders Jump long distances Listen for their screech before they jump; use quick headshots.
Screamers Summon other zombies Prioritize eliminating them to prevent overwhelming hordes.
Demolition Zombies Carry explosive packages Avoid hitting their chests to prevent detonation; run if the explosive activates.

The final room contains high-tier loot but also a large number of zombies. Ensure you're fully healed, weapons are loaded and durable, and you know the escape route before entering. Clear the room, then collect loot, including the valuable Infested Cache.

Infested Clear Mission Rewards

Returning to the trader allows you to choose a random reward. Reward quality depends on:

  • Game Stage: Increases naturally with playtime.
  • Loot Stage: Increases naturally, boosted by skills like Lucky Looter and mods like Treasure Hunter.
  • Tier Selection: Higher tiers yield better rewards.
  • Skill Points: Investing in "A Daring Adventurer" increases Duke rewards and, at Rank 4, allows selecting two rewards.

After claiming rewards, sell unwanted items to the trader for additional XP (1 XP per Duke).

This comprehensive guide will help you successfully navigate and conquer the challenging Infested Clear missions in 7 Days To Die, maximizing your rewards and enhancing your gameplay experience.

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