Suicide Squad: Major Studio Downsizing Hits Game Development

Following the underperformance of Suicide Squad: Kill the Justice League, Rocksteady Studios has experienced further layoffs. The game's disappointing sales initially resulted in a 50% reduction of the QA team in September. Recent job cuts have now impacted Rocksteady's programming and art departments, occurring shortly before the game's final update.
Rocksteady, renowned for the Batman: Arkham series, faced a challenging 2024. Suicide Squad: Kill the Justice League, a Batman: Arkham spin-off, received mixed reviews upon release, with post-launch DLC exacerbating the negative reception. Consequently, Rocksteady ceased adding content after a final January update concluding the game's narrative.
Both Rocksteady and its parent company, WB Games, incurred significant losses from Suicide Squad: Kill the Justice League. Warner Bros. acknowledged the game's failure to meet sales expectations in February. This led to the substantial QA department layoffs, reducing staff from 33 to 15.
However, this was not the end of the job losses. Eurogamer reported further layoffs at the close of 2024, affecting additional QA personnel, programmers, and artists. Several anonymous employees confirmed their dismissals to Eurogamer, citing concerns about their future prospects. Warner Bros. remains silent on these recent layoffs, mirroring their response to the September cuts.
More Layoffs Linked to Suicide Squad's Performance
Rocksteady isn't alone in experiencing the fallout from Suicide Squad: Kill the Justice League's poor performance. WB Games Montreal, the studio behind Batman: Arkham Origins and Gotham Knights, also announced layoffs in December, primarily affecting QA staff who supported Suicide Squad's post-launch DLC.
The final DLC, released December 10th, introduced Deathstroke as the fourth playable character. While Rocksteady plans one last update for Suicide Squad later this month, the studio's future plans remain unclear. The game's underperformance casts a shadow on Rocksteady's otherwise impressive track record of critically acclaimed DC video games.
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