Surviving All Monsters in Roblox's Pressure: A Guide
In Roblox's *Pressure*, mastering the art of survival against various monsters is crucial to navigating through all the rooms successfully. Each monster presents unique challenges, requiring specific strategies for survival. Below, I'll guide you through how to handle each monster effectively, ensuring you can clear your runs with ease. Here's a comprehensive rundown of **all monsters in *Pressure* and how to survive them**.
How to Survive All Monsters in Pressure
This guide will cover strategies for dealing with random encounters, Node monsters with specific paths, and area-specific monsters like the DiVine in Oxygen Gardens. Be aware of **Cleithrophobia**, which can force you out of hiding if you stay hidden too long, so timing is key. Always listen and watch for the signs of each monster's approach.
Pandemonium
Image by The Escapist
When lights flicker, Pandemonium might be about to spawn. Avoid rushing into a locker immediately due to Cleithrophobia. Instead, stand near a locker and wait for the monster's roar. Pandemonium will instantly kill any player in its line of sight who isn't hiding. If it approaches your locker, you'll be engaged in a mini-game where you must keep the cursor centered as the screen moves, all while the monster tries to break in. Survive this, and you'll outlast Pandemonium.
Good People
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Good People appear in rooms with dead-end doors, one of which is a Fake Door. Entering it results in an instant attack. To avoid this:
- **Fake Door Cues**: Approach doors closely without opening them. Listen for breathing, growling, sparks, or scanlines on the navi-path sign, indicating a Fake Door.
- **Dark Rooms**: In dark rooms, the navi-path screen for Fake Doors will be lit, while real doors remain dark.
- **HQ Message**: If HQ suggests a path without specifying the incorrect one, be wary of Fake Doors.
Eyefestation
Image by The Escapist
This shark monster lurks in rooms with ocean views. Avoid looking out the window to prevent eye contact, which drains your HP. Simply exit the room without looking outside to despawn Eyefestation.
Squiddles
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Dealing with Squiddles is straightforward: turn off your light when you see them and keep your distance. They appear in dark rooms or rooms darkened by other monsters. With your light off, you can safely pass them.
Locker Void-Mass
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These slimes can spawn inside lockers. Entering an occupied locker results in damage and entrapment. Check for purple slime before hiding. If trapped, you'll take continuous damage until you die or are rescued by another player.
Wall Dweller
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Wall Dwellers emerge from walls to chase and instantly kill players. Listen for their distinctive footsteps. Turning to face them causes them to retreat. If one attacks a teammate, you can approach and attack it. Baiting them out and having another player kill them is the best strategy. If a roaming Node like The Angler encounters a Wall Dweller, it will kill it, leaving behind a meat chunk for health regeneration. Player-killed Wall Dwellers drop defective meat that doesn't heal.
Redeemer and Hanger
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Finding the Redeemer revolver triggers a minigame with the Hanger. Mash the E (Interact) button to resist its influence. Succeed, and you'll shoot the Hanger, surviving the encounter. Fail, and you either shoot yourself or get stabbed by the Hanger, taking 20 damage per hit.
Candlebearers & Candlebrutes
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Candlebearers are stunned by light but become enraged if illuminated for over three seconds, chasing players. Use light sporadically to slow them down; they deal low damage if they reach you. Candlebrutes, a tougher variant, are only slowed by light, not stunned. They're faster and unaffected by emergency lights. You can shine light on them for up to five seconds before they become enraged.
The Angler
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The Angler and its variants are common in *Pressure*. Flickering lights signal its arrival; hide in a locker or submerge your head in water to survive. It only spawns in rooms with lockers and will insta-kill players in line of sight if not hidden.
Pinkie
Similar to The Angler but without the flickering light warning, Pinkie's approach is signaled by a screech. Hide in a locker when you hear it, as she only spawns in rooms with hiding spots.
Froger
Froger mirrors The Angler with flickering lights and a screech. Hide quickly, but be prepared for Froger to reappear from the direction it came, requiring you to hide again.
Chainsmoker
Chainsmoker's arrival is marked by flickering lights and rattling chains. He releases green smoke that forces players out of lockers, so hide when your screen shakes to avoid the gas. Chainsmoker is notably slow.
Blitz
Blitz, the fastest of the Angler variants, signals its approach with a screech and a roar just before entering a room. Hide when you hear the roar to evade its speed.
Bottomfeeder
Image by The Escapist
Exclusive to The Dredge area, Bottomfeeder attacks players in water. Use dry surfaces to evade it. If caught, engage in a mini-game mashing Q and E (or mobile buttons) to escape, which drains your health. Winning the mini-game temporarily repels the monster, giving you time to reach dry land.
The DiVine
Image by The Escapist
In Oxygen Gardens, The DiVine monsters are non-hostile until you step on grass, triggering their aggression. Avoid grass to stay safe. They can combine with other monsters, like Eyefestation, requiring you to avoid both grass and eye contact.
That's the complete guide on how to survive all monsters in Roblox *Pressure*. Remember to check out our *Pressure* codes for free goodies to enhance your gameplay experience.
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