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"Master Dice in Kingdom Come: Deliverance 2 - Badges and Scoring Explained"

May 27,25(5 months ago)

In *Kingdom Come: Deliverance 2*, earning Groschen early on can be a challenge. However, one of the most effective ways to quickly accumulate wealth is through gambling, particularly by playing dice. Here’s a comprehensive guide on how to master the dice game in *Kingdom Come: Deliverance 2*.

Table of Contents

Where to Play Dice in Kingdom Come Deliverance 2

During the tutorial segment of Kingdom Come: Deliverance 2, you'll be introduced to the basics of dice, giving you a solid foundation in understanding the game mechanics and strategies. Once you've completed the tutorial, you'll find dice players at nearly every inn or tavern throughout the open world. If you're unsure where to find them, simply head to the nearest town, look for an NPC sitting outside an inn or tavern, and strike up a conversation to start playing.

How to Score in Dice

The dice game in Kingdom Come: Deliverance 2 is all about scoring points to outdo your opponent. Each game has a target score, and the first to reach it wins. You begin with six dice, and you can roll them multiple times per turn. However, if you roll without achieving a scoring combination, your turn ends, and you lose all points accumulated in that turn. It's crucial to know when to stop rolling, as you'll lose one die with each roll, making it harder to score as your turn progresses.

Here are the scoring combinations:

CombinationPoints
1100
550
1, 2, 3, 4, 5500
2, 3, 4, 5, 6750
1, 2, 3, 4, 5, 61,500
Three 1s1,000
Three 2s200
Three 3s300
Three 4s400
Three 5s500
Three 6s600

For triples, each additional matching die doubles the score. For example, three 2s score 200 points, four 2s score 400, five 2s score 800, and six 2s score 1,600.

Badges

As you progress in Kingdom Come: Deliverance 2, you'll encounter Badges that can enhance your dice games. These Badges are typically found by looting chests or corpses and come in three tiers: Tin, Silver, and Gold. Here’s a list of all the Badges and their effects:

BadgeEffect
Tin Doppelganger’s BadgeDoubles the points of your last throw. Can be used once per game.
Tin Badge of HeadstartYou gain a small point headstart at the start of the game.
Tin Badge of DefenceCancels the effects of your opponent’s Tin badges.
Tin Badge of FortuneAllows you to roll one die again. Can be used once per game.
Tin Badge of MightAllows you to add one extra die to your throw. Can be used once per game.
Tin Badge of TransmutationAfter your throw, change a die of your choosing to a 3. Can be used once per game.
Carpenter’s Badge of AdvantageThe combination 3+5 now counts as a new formation, called the Cut. Can be used repeatedly.
Tin Warlord’s BadgeYou gain 25% more points for this turn. Can be used once per game.
Tin Badge of ResurrectionAfter an unlucky throw, allows you to throw again. Can be used once per game.
Silver Doppelganger’s BadgeDoubles the points of your last throw. Can be used twice per game.
Silver Badge of HeadstartYou gain a moderate point headstart at the start of the game.
Silver Badge of DefenceCancels the effect of your opponent’s Silver badges.
Silver Swap-Out BadgeAfter your throw, you can roll a die of your choosing again. Can be used once per game.
Silver Badge of FortuneYou can roll up to two dice again. Can be used once per game.
Silver Badge of MightAllows you to add an extra die to your throw. Can be used twice per game.
Silver Badge of TransmutationAfter your throw, change a die of your choosing to a 5. Can be used once per game.
Executioner’s Badge of AdvantageThe combination 4+5+6 now counts as a new formation, called the Gallows. Can be used repeatedly.
Silver Warlord’s BadgeGain 50% more points this turn. Can be used once per game.
Silver Badge of ResurrectionAfter an unlucky throw, allows you to throw again. Can be used twice per game.
Silver King’s BadgeThe badge of the rightful king of the birds allows you to add an extra die to your throw. Can be used twice per game.
Gold Doppelganger BadgeDoubles the points scored from your last throw. Can be used thrice per game.
Gold Badge of HeadstartYou gain a large point headstart at the start of the game.
Gold Badge of DefenceCancels the effect of your opponent’s Gold badges.
Gold Swap-Out BadgeAfter your throw, you can throw two dice of the same value again. Can be used once per game.
Gold Badge of FortuneYou can roll up to three dice again. Can be used once per game.
Gold Badge of MightAllows you to add an extra die to your throw. Can be used thrice per game.
Gold Badge of TransmutationAfter your throw, change a die of your choosing to a 1. Can be used once per game.
Priest’s Badge of AdvantageThe combination 1+3+5 now counts as a new formation, called the Eye. Can be used repeatedly.
Gold Warlord’s BadgeGain double points for this turn. Can be used once per game.
Gold Badge of ResurrectionAfter an unlucky throw, allows you to throw again. Can be used thrice per game.
Gold Emperor’s BadgeTriples the points gained for the formation 1+1+1. Can be used repeatedly.
Gold Wedding BadgeA memento of Agnes and Olda’s big day. Allows you to throw up to three dice again. Can be used once per game.

Cheating Dice

While exploring the open world of Kingdom Come: Deliverance 2, you might stumble upon special loaded dice in chests or on corpses. These dice can tilt the odds in your favor by landing on certain numbers more frequently. When starting a new game of dice, you can swap in these loaded dice to gain an advantage over your opponents.

And that's all you need to know about playing dice in Kingdom Come: Deliverance 2. For more tips and detailed information on the game, make sure to check out resources like The Escapist.

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