"Master Dice in Kingdom Come: Deliverance 2 - Badges and Scoring Explained"
In *Kingdom Come: Deliverance 2*, earning Groschen early on can be a challenge. However, one of the most effective ways to quickly accumulate wealth is through gambling, particularly by playing dice. Here’s a comprehensive guide on how to master the dice game in *Kingdom Come: Deliverance 2*.
Table of Contents
Where to Play Dice in Kingdom Come Deliverance 2
During the tutorial segment of Kingdom Come: Deliverance 2, you'll be introduced to the basics of dice, giving you a solid foundation in understanding the game mechanics and strategies. Once you've completed the tutorial, you'll find dice players at nearly every inn or tavern throughout the open world. If you're unsure where to find them, simply head to the nearest town, look for an NPC sitting outside an inn or tavern, and strike up a conversation to start playing.
How to Score in Dice
The dice game in Kingdom Come: Deliverance 2 is all about scoring points to outdo your opponent. Each game has a target score, and the first to reach it wins. You begin with six dice, and you can roll them multiple times per turn. However, if you roll without achieving a scoring combination, your turn ends, and you lose all points accumulated in that turn. It's crucial to know when to stop rolling, as you'll lose one die with each roll, making it harder to score as your turn progresses.
Here are the scoring combinations:
| Combination | Points |
|---|---|
| 1 | 100 |
| 5 | 50 |
| 1, 2, 3, 4, 5 | 500 |
| 2, 3, 4, 5, 6 | 750 |
| 1, 2, 3, 4, 5, 6 | 1,500 |
| Three 1s | 1,000 |
| Three 2s | 200 |
| Three 3s | 300 |
| Three 4s | 400 |
| Three 5s | 500 |
| Three 6s | 600 |
For triples, each additional matching die doubles the score. For example, three 2s score 200 points, four 2s score 400, five 2s score 800, and six 2s score 1,600.
Badges
As you progress in Kingdom Come: Deliverance 2, you'll encounter Badges that can enhance your dice games. These Badges are typically found by looting chests or corpses and come in three tiers: Tin, Silver, and Gold. Here’s a list of all the Badges and their effects:
| Badge | Effect |
|---|---|
| Tin Doppelganger’s Badge | Doubles the points of your last throw. Can be used once per game. |
| Tin Badge of Headstart | You gain a small point headstart at the start of the game. |
| Tin Badge of Defence | Cancels the effects of your opponent’s Tin badges. |
| Tin Badge of Fortune | Allows you to roll one die again. Can be used once per game. |
| Tin Badge of Might | Allows you to add one extra die to your throw. Can be used once per game. |
| Tin Badge of Transmutation | After your throw, change a die of your choosing to a 3. Can be used once per game. |
| Carpenter’s Badge of Advantage | The combination 3+5 now counts as a new formation, called the Cut. Can be used repeatedly. |
| Tin Warlord’s Badge | You gain 25% more points for this turn. Can be used once per game. |
| Tin Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used once per game. |
| Silver Doppelganger’s Badge | Doubles the points of your last throw. Can be used twice per game. |
| Silver Badge of Headstart | You gain a moderate point headstart at the start of the game. |
| Silver Badge of Defence | Cancels the effect of your opponent’s Silver badges. |
| Silver Swap-Out Badge | After your throw, you can roll a die of your choosing again. Can be used once per game. |
| Silver Badge of Fortune | You can roll up to two dice again. Can be used once per game. |
| Silver Badge of Might | Allows you to add an extra die to your throw. Can be used twice per game. |
| Silver Badge of Transmutation | After your throw, change a die of your choosing to a 5. Can be used once per game. |
| Executioner’s Badge of Advantage | The combination 4+5+6 now counts as a new formation, called the Gallows. Can be used repeatedly. |
| Silver Warlord’s Badge | Gain 50% more points this turn. Can be used once per game. |
| Silver Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used twice per game. |
| Silver King’s Badge | The badge of the rightful king of the birds allows you to add an extra die to your throw. Can be used twice per game. |
| Gold Doppelganger Badge | Doubles the points scored from your last throw. Can be used thrice per game. |
| Gold Badge of Headstart | You gain a large point headstart at the start of the game. |
| Gold Badge of Defence | Cancels the effect of your opponent’s Gold badges. |
| Gold Swap-Out Badge | After your throw, you can throw two dice of the same value again. Can be used once per game. |
| Gold Badge of Fortune | You can roll up to three dice again. Can be used once per game. |
| Gold Badge of Might | Allows you to add an extra die to your throw. Can be used thrice per game. |
| Gold Badge of Transmutation | After your throw, change a die of your choosing to a 1. Can be used once per game. |
| Priest’s Badge of Advantage | The combination 1+3+5 now counts as a new formation, called the Eye. Can be used repeatedly. |
| Gold Warlord’s Badge | Gain double points for this turn. Can be used once per game. |
| Gold Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used thrice per game. |
| Gold Emperor’s Badge | Triples the points gained for the formation 1+1+1. Can be used repeatedly. |
| Gold Wedding Badge | A memento of Agnes and Olda’s big day. Allows you to throw up to three dice again. Can be used once per game. |
Cheating Dice
While exploring the open world of Kingdom Come: Deliverance 2, you might stumble upon special loaded dice in chests or on corpses. These dice can tilt the odds in your favor by landing on certain numbers more frequently. When starting a new game of dice, you can swap in these loaded dice to gain an advantage over your opponents.
And that's all you need to know about playing dice in Kingdom Come: Deliverance 2. For more tips and detailed information on the game, make sure to check out resources like The Escapist.
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