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S.T.A.L.K.E.R. 2 Release Slowed Ukrainian Internet Because It Was So Popular

Jan 22,25(7 months ago)
S.T.A.L.K.E.R. 2 Release Slowed Ukrainian Internet Because It Was So Popular

S.T.A.L.K.E.R. 2 Release Slowed Ukrainian Internet Because It Was So Popular

The highly anticipated survival horror shooter, S.T.A.L.K.E.R. 2, achieved such phenomenal success in its home country that it overwhelmed Ukraine's internet infrastructure. Let's delve into the launch details and the developers' reactions.

A Nationwide Internet Phenomenon

S.T.A.L.K.E.R. 2 Release Slowed Ukrainian Internet Because It Was So PopularThe sheer popularity of S.T.A.L.K.E.R. 2 on its November 20th launch day caused significant internet slowdowns across Ukraine. Major internet providers, Tenet and Triolan, reported normal daytime speeds plummeting in the evening, directly attributed to the massive simultaneous downloads by Ukrainian gamers. Triolan's Telegram announcement (as translated by ITC) stated, "We're currently experiencing temporary reduced internet speeds. This is due to increased channel load from the huge demand for the S.T.A.L.K.E.R. 2 release."

Even after successful downloads, many players encountered login and loading delays. This nationwide internet disruption lasted for hours before resolving as players completed their downloads. The developers at GSC Game World expressed both pride and astonishment at this event.

Creative director Mariia Grygorovych shared, "It was tough for the whole country, and the internet disruption was a negative aspect, but at the same time, it was incredible!" She continued, "For our team, the most important thing is that we brought a little joy to people in Ukraine. We accomplished something positive for our homeland."

S.T.A.L.K.E.R. 2 Release Slowed Ukrainian Internet Because It Was So PopularThis overwhelming popularity is undeniable, with S.T.A.L.K.E.R. 2 achieving 1 million copies sold within just two days of release. Despite performance issues and bugs, its sales were exceptionally strong globally, particularly in Ukraine.

GSC Game World, a Ukrainian studio operating from Kyiv and Prague, faced challenges in releasing the game due to the ongoing conflict in Ukraine, causing multiple launch delays. However, they persevered, launching the game in November. The studio remains dedicated to addressing bugs and optimizing the game, recently releasing its third major patch.

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