Home > News > Ubisoft Urges Comparing Assassin's Creed Shadows to Origins, Odyssey, Mirage, Not Valhalla's 'Perfect Storm'
Ubisoft Urges Comparing Assassin's Creed Shadows to Origins, Odyssey, Mirage, Not Valhalla's 'Perfect Storm'
The stakes are incredibly high for Ubisoft with the release of Assassin's Creed Shadows, following a series of delays and the commercial disappointment of last year's Star Wars Outlaws. Ubisoft has faced a challenging period marked by high-profile flops, layoffs, studio closures, and game cancellations leading up to the launch of Assassin's Creed Shadows. The pressure is palpable, as the gaming community and industry analysts closely monitor its performance.
Amid these struggles, the Guillemot family, founders of Ubisoft, are reportedly in discussions with Chinese conglomerate Tencent and other investors about a potential buyout that would safeguard the company's intellectual property.
Early indicators suggest that Assassin's Creed Shadows might be turning the tide for Ubisoft. While official sales figures have yet to be released, Ubisoft announced that the game reached 2 million players within just two days of its launch, surpassing the initial performance of both Origins and Odyssey. The game's concurrent player count on Steam peaked at 64,825 over the weekend, making it the most-played Assassin's Creed title ever on the platform, though it's noteworthy that Shadows was the first in the series to launch on Steam from day one. In comparison, BioWare's Dragon Age: The Veilguard achieved a peak of 89,418 players on the same platform.
Without specific sales targets from Ubisoft, it's challenging to gauge whether Shadows is underperforming, meeting, or exceeding expectations. However, an internal email reviewed by IGN provides some insight into the game's initial weekend performance. Shadows achieved the second-highest day-one sales revenue in the franchise's history, only surpassed by Valhalla, which benefited from the unique circumstances of the 2020 global lockdowns and next-gen console launches.
Shadows also set a record for Ubisoft's best day-one launch on the PlayStation Store, indicating strong performance on the PS5. On the PC front, 27% of the game's activations occurred on this platform, with Ubisoft crediting Steam's role in this success. The company emphasized player engagement at "record levels" and highlighted positive feedback from moderated, verified platforms, noting that Shadows was the most-wishlisted Ubisoft game ever and is outperforming all other Assassin's Creed titles on Twitch, including Valhalla.
Ubisoft's internal communications also contextualize Shadows' launch performance by comparing it to other franchise entries. While acknowledging that Shadows did not match Valhalla's launch success, Ubisoft argues that the comparison is unfair due to the unique conditions surrounding Valhalla's release. Instead, Ubisoft suggests comparing Shadows to games like Origins, Odyssey, and Mirage, released during more typical cycles, where Shadows is setting new benchmarks.
Additional factors influencing Shadows' performance include its March release, which deviates from the franchise's usual pre-Thanksgiving launch window, and the absence of an early access period. Ubisoft's subscription service being available directly on Xbox also complicates sales comparisons.
Ultimately, the financial success of Assassin's Creed Shadows will be crucial not only for the game itself but for Ubisoft's future. A clearer picture of its revenue impact will likely emerge with Ubisoft's upcoming financial report.
For those exploring the world of Assassin's Creed Shadows set in feudal Japan, be sure to check out our comprehensive guide, including a detailed walkthrough, an interactive map, and tips on what the game doesn't explicitly tell you.
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