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Age of History Africa
Age of History Africa
Dec 15,2024
App Name Age of History Africa
Developer Łukasz Jakowski
Category Simulation
Size 12.31M
Latest Version v1.1621
4.4
Download(12.31M)

Age of History Africa is a global, turn-based strategy game where your objective is to conquer the African continent. With 436 distinct regions to control, you'll employ strategic maneuvers to capture territories, besiege enemy capitals, and develop your infrastructure to achieve ultimate dominance.

Engaging Gameplay

Age of History Africa's gameplay is both beginner-friendly and masterfully challenging. Put your strategic thinking, diplomatic skills, and conquering ambitions to the test. Featuring over 436 regions, 223 unique civilizations, and diverse game modes and campaigns, the game offers addictive gameplay enhanced by stylish minimalist graphics and realistic elements.

Age of History Africa

Game Mechanics

Before each round, players submit their orders, limited by their available Movement Points. Civilizations then execute actions in a randomized turn order.

Map and Territories

Your capital is paramount. Losing it for three turns dissolves your civilization. Capturing an enemy capital grants control of all their provinces. Capitals provide a +15% defensive and offensive bonus and start with all buildings constructed.

Neutral provinces are transparent, while colored provinces belong to other civilizations. The map is zoomable; double-tap to reset to the standard view. A notification appears in the top-right corner of the minimap if the map is not at standard scale.

Economy and Population Management

Use the Economy and Population buttons to view individual province details. The diplomacy button allows you to check ownership and engage in diplomatic actions.

Treasury Management

Income tax, based on your civilization's total population and economy, fills your treasury. Military upkeep, higher for naval units, deducts from your treasury.

Age of History Africa

Orders: Normal View

  • Move: Transfer units between your provinces or attack other civilizations.
  • Recruit: Recruit units from a province (costs money and reduces population).
  • Build: Construct buildings in provinces (incurs costs).
  • Disband: Remove units to reduce military upkeep.
  • Vassal: Establish a vassal state.
  • Annex: Reclaim a vassal state.

Orders: Diplomacy View

  • War: Declare war.
  • Peace: Propose a peace treaty.
  • Pact: Offer a non-aggression pact (five rounds, cancellable).
  • Alliance: Form a military alliance. Use the War order to inform allies of targets.
  • Kick: Terminate an alliance.
  • Support: Provide financial aid.

Building Types

  • Fort: Provides a defensive bonus.
  • Watchtower: Reveals enemy unit numbers in adjacent provinces.
  • Port: Allows naval unit movement. Naval units can move to any land province, regardless of port presence.

Age of History Africa

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